Post by Nagaina on Aug 16, 2014 1:58:55 GMT
"Have come candy!"
(the not-green-one)
King Candy
Class Taught: Racing 101, Hacking
Age: Possibly in 30's
Skills: Racing ability, hacking, manipulation,puns
Weaknesses: Ego, occasional brash decisions,fucking puns
Friends: Sour Bill
Family: ...derp?
Enemies: Vanellope (to a lesser extent, though, this being set pre-movie)
Brief History:
Once upon a time there was a racing game called Turbotime, with the "hero" character being a lovely little jackass named Turbo. Maybe he was actually a decent guy to start(my inner fan-girl says yes, but my logic says no). Regardless, his particular game just happened to be the most popular in the arcade, and life was good. After spending too long being used to his ego being stroked, Turbo reacted quite negatively to another game becoming more popular than his. Oh, it was on. Turbo forcibly imposed himself on the rival game, breaking in and sabotaging the game right before the eyes of the gamers. This was sort of a no-no. As Turbo also happened to be absent from his own game at the time, both his game and the rival game were unplugged - which meant swift death to the residents of the unplugged games.
But, as it happened, Turbo managed to save himself. His rival racers, however, not so much. Whether Turbo gave a crap about them is debatable, but what is known is that he was not about to continue his existence alone, homeless, scraping a living out in Game Central Station. No sir! Turbo quickly chose a victim game, Sugar Rush, and invaded once more. This time, his take-over was more cleverly planned. Using his knowledge of coding, he attempted to delete the game's proper ruler, Vanellope, and put himself in his place. While he failed in deleting Vanellope entirely, he did manage to become king and lock away the memories of his "subjects" so they were none the wiser of his true identity. Vanellope was left a "glitch" and the newly donned King Candy set to work exploiting this, turning her into an outcast so she would never be a threat to him. Really, deleting the girl would have been a kindness. It seemed his plan had gone off without a hitch. No one would ever have to know. No one could ever hate King Candy for the bad things Turbo did, right?
Oh, and there was this thing with the school. King Candy really had no real reason to leave his relative luxury and his adoring subjects. And yet, curiosity killed the cat.
Skills: Racing ability, hacking, manipulation,
Weaknesses: Ego, occasional brash decisions,
Friends: Sour Bill
Family: ...derp?
Enemies: Vanellope (to a lesser extent, though, this being set pre-movie)
Brief History:
Once upon a time there was a racing game called Turbotime, with the "hero" character being a lovely little jackass named Turbo. Maybe he was actually a decent guy to start
But, as it happened, Turbo managed to save himself. His rival racers, however, not so much. Whether Turbo gave a crap about them is debatable, but what is known is that he was not about to continue his existence alone, homeless, scraping a living out in Game Central Station. No sir! Turbo quickly chose a victim game, Sugar Rush, and invaded once more. This time, his take-over was more cleverly planned. Using his knowledge of coding, he attempted to delete the game's proper ruler, Vanellope, and put himself in his place. While he failed in deleting Vanellope entirely, he did manage to become king and lock away the memories of his "subjects" so they were none the wiser of his true identity. Vanellope was left a "glitch" and the newly donned King Candy set to work exploiting this, turning her into an outcast so she would never be a threat to him. Really, deleting the girl would have been a kindness. It seemed his plan had gone off without a hitch. No one would ever have to know. No one could ever hate King Candy for the bad things Turbo did, right?
Oh, and there was this thing with the school. King Candy really had no real reason to leave his relative luxury and his adoring subjects. And yet, curiosity killed the cat.